Consumables

Consumables
Consumables are items that clear, modify or boost your vitals and states.

In the table below you can find all currently implemented consumables, together with their stat modifier and other bonuses.

Name             Stat Effect   Bonuses           Notes

Soup Can          100 pts       +5 hp

Raw Meat          100 pts       -1 hp

Raw Human Meat    100 pts       -1 hp            sets your karma to -75 if above

Fish Can          100 pts      +10 hp

Meat Can          100 pts      +10 hp

Cooked Meat       100 pts      +20 hp

Cooked Human Meat 100 pts      +20 hp            sets your karma to -75 if above

Water Bottle       50 pts       +5 hp/+500 st

Water Canister    100 pts       +5 hp/+1000 st

Alcohol Bottle       -          -1 hp            inebriates you and relieves pain

Dirty Water        50 pts       -5 hp            boil it to obtain clean water

Medikit              -        +100 hp            can also be equipped by a medic

Painkillers          -         +10 hp            relieves pain

Bandage              -           -               stops bleeding

Splint               -           -               reduces fractures